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Ars technica war stories dead space
Ars technica war stories dead space











ars technica war stories dead space

Better come with a total new proposition. I'm confident for Dead space future, and i hope that Glen will finally let go of Dead space and focus on an entire new horror concept, because he definetly lost against the remake. Even after he left we got dead space 2 and extraction that are pure gems that refined and explored other territories for the franchise. Not by himself! He surely brought the game to life but he wasn't alone? An entire team brought his vision to life. Its a detail but it matters.Įveryone call this man the creator of dead space, however, he isn't. Dead space wanted the player to be immersed in the universe and decided to integrate the HUD in the game.Īnd Calisto chooses to follow the same design but put big spikes in every room to throw enemies at.

ars technica war stories dead space

Everything is a call back to dead space, lack of subtlety and completely missing the target.

ars technica war stories dead space

The artistic direction, the story, some moments, the ending. By deciding to transform the game with new propositions as for example the level design where the Ishimura will now be interconnected and an AI can change the setting of a room by throwing monsters at you like in left 4 dead and turning the lights down.Ĭalisto feels like a copy of a copy, that tries to recreate the feeling of dead space without understanding what made it stand out. So many hopes on him and his new project and in the end, it looks like the other team behind dead space remake understand much more the licence and where to bring it to become a modern game. Glen went from survival horror's hero going against EA's goliath too Calisto Protocol failed launch.













Ars technica war stories dead space